Bryan Liles is a Software Engineer at DigitalOcean currently building clouds in Go.
Previously, Bryan has worn black and white hats, worked on red teams, simulated the world in multiple programming languages, and used expletives while writing software. With over 15 years experience, his resume includes a diverse background of networking, security, and operations. Beyond coding, he actively gives talks on topics ranging from machine learning and simulation to software engineer development and growth – as well as talks on the actual practice of writing software.
Before joining DigitalOcean, Bryan was the CTO of Thunderbolt Labs. There he created platforms for simulating infectious diseases over large populations, integrating disparate sources of clinical trial related data into a cohesive platform that could be used to determine correct courses of actions for treatments.
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You can watch this video also at the source.