Building a Go AI with Kubernetes and TensorFlow

Bit Ninja

Josh and Andrew explain how they used Kubernetes and TensorFlow to create, in relatively few lines of code, a tabula rasa AI that can play the game of go, inspired by the AlphaZero algorithm published by Deepmind. They discuss GPUs, TensorFlow, KubeFlow, and large-scale Kubernetes Engine clusters and demo the game in action.

Check out their open source code and learn more at

To see their full talk at KubeCon:

Duration: 11:50
Publisher: Google Cloud
You can watch this video also at the source.