Multiplay, one of the largest game servers providers in the world, uses SoftLayer’s cloud capabilities to power its games. The company now supports approximately 500,000 gamers on SoftLayer’s IaaS platform, hosting over 60 gaming titles including widely popular games such as Minecraft, Battlefield 4 and Team Fortress 2.
SoftLayer’s cloud hosting platform would allow Multiplay to scale easily to meet the corresponding dynamic and extensive workloads requirements, with physical and virtual cloud servers available in real time on a massive global network.
The total amount of active players relying on SoftLayer’s Infrastructure-as-a-Service (IaaS) cloud hosting platform has grown to 130 million. SoftLayer serves the whole ecosystem, from independent developers, to game studios, to publishers.
In the case of Battlefield 4, Multiplay used bare metal servers instead. The company was able to spin-up and provision the IT resources required to support 25,000 new users in less than four hours while still being able to deliver a superior online experience.
“With hardcore games the players expect absolutely flawless experience, so we cannot allow any lag times or glitches,” said Will Lowther, Business Development Manager for Multiplay. “Bare metal game servers are the best way to get a truly excellent online gaming experience. Utilizing the power of single tenant machines, a Multiplay game server will always be there, ready to start gaming.”
With 100,000 devices under management, 13 data centers in the United States, Asia, and Europe and a global footprint of network points-of-presence (PoPs), SoftLayer provides Infrastructure-as-a-Service to customers ranging from web startups to global enterprises.