How Dragon Quest Walk handled millions of players using Cloud Spanner (Google Games Dev Summit)


In order to support a game with millions of players, you must have a database solution that is flexible and able to adjust the without sharding or overprovisioning. In this session you’ll learn why Cloud Spanner from Google Cloud is used by many of today’s top games around the world, including Colopl and Square Enix’s Dragon Quest Walk. Colopl will discuss how they worked with Google Cloud to prepare for the launch and how Cloud Spanner made the development process easier and allowed for an extremely successful launch.

Resource(s):
Learn more about our database solutions → https://goo.gle/2JafBdy
Discover which of our game development solutions best suit your needs → https://goo.gle/2QvS6zA

Speaker(s): Yutty Kawahara, Takayasu Oyama

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Duration: 00:18:28
Publisher: Google Cloud
You can watch this video also at the source.