As a successful game publisher with an audience of over 5 million players in North America, RedFox Games planned to launch the Black Desert game in Latin America. With hits such as Black Desert, RF Online and Rumble Fighter, RedFox Games knew what was needed in terms of hosting, connectivity and security in North America, but even their experienced teams found it difficult to quickly enter the Latin American markets. That’s when RedFox Games contacted G‑Core Labs.
Black Desert is an online role‑playing game with a seamless open world that is filled with battles and epic sieges for the right to own territories. Besides that, players can engage in trade, agriculture and housing arrangements. All this comes with ultra‑modern graphics, splendid landscapes, and dynamic weather.
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Entering the Latin American market was not an easy task, stated RedFox Games, as Latin America is a fairly closed region. They would need huge investments for expanding their game reach into Latin America, as there are heavy duties on imported equipment, expensive traffic within the Latin American countries, and bad connectivity between network providers. This would make it difficult for many game publishers to enter the Latin American market.
100 Nodes, 5 Continents, Miami
To launch the Black Desert game in Latin America, RedFox Games ultimately contacted G‑Core Labs. The content delivery network (CDN) solutions delivered by G‑Core Labs would offer a unique network infrastructure with global reach to clients. Its CDN infrastructure is based on 100 nodes located on 5 continents, ensuring optimal network performance and network security around the world.
“For foreign game publishers, South America is a complex market: there’s no developed infrastructure and the connection between providers is poor,” said Andre Reitenbach, CEO of G-Core Labs. “That is typical for developing markets. We faced similar problems when we were building infrastructure for World of Tanks in Russia for example. Therefore, when RedFox Games contacted us, we knew where to start.”
G‑Core Labs found an unconventional solution though. They chose to deploy the RedFox Games cluster in Miami, at the junction of IX, in close proximity to Latin America. It seemed like an easy solution to implement, but it actually turned out to be quite a challenge for G‑Core Labs to deploy.
Gaming Latin America
During the first tests, traffic was distributed via bypass routes. Sometimes traffic was even ‘lost,’ greatly increasing the time of content delivery to gamers. In order to set up the optimal route, G‑Core Labs obtained the Internet provider’s license, contacted all the mainline operators and agreed to route the traffic along the shortest possible path. The properly‑built relations with 3,000 peering partners in Latin America helped G‑Core Labs greatly to create the optimal route.
Then G‑Core Labs fought off numerous DDoS‑attacks for RedFox Games. Before RedFox Games entered the LATAM market, there were pirate services with Black Desert. When the project was at the closed beta stage, DDoS‑attacks on the official publisher were started. They received numerous attacks of various types in the first two weeks after deployment. Some of them even reached 300 Gbit/s at their peak. Thanks to G‑Core Labs’ “high‑end” equipment based on Kinetic and using local cleaning centers, they managed to successfully defend the official game site from pirates.
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G‑Core Labs custom built the entire network infrastructure. They built it from scratch in joint cooperation with the client, Redfox Games. The result is now that gamers in Latin America are able to successfully play the Black Dessert game. Mission accomplished.
“G‑Core Labs is one of our key partners for successful distribution of Black Desert Online in Latin America,” said David Son, CEO of RedFox Games. “Resilient and agile, G‑Core Labs met all expectations.”
To Learn more about G-Core Labs, visit: https://gcorelabs.com.