Josh and Andrew explain how they used Kubernetes and TensorFlow to create, in relatively few lines of code, a tabula rasa AI that can play the game of go, inspired by the AlphaZero algorithm published by Deepmind. They discuss GPUs, TensorFlow, KubeFlow, and large-scale Kubernetes Engine clusters and demo the game in action.
Check out their open source code and learn more at https://github.com/tensorflow/minigo
To see their full talk at KubeCon: https://youtu.be/QR8tAyzkTdE
Publisher: Google Cloud
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