Scaling globally with Game Servers and Agones (Google Games Dev Summit)


In this presentation, we will talk about Agones, the open source project for orchestrating game servers built on top of Kubernetes, and also show how you can bring your own GKE clusters to Google Cloud’s new Game Servers product. Game Servers offers an easily automated management layer to coordinate your global Agones clusters, while still giving you a massive amount of flexibility via open source.

Resource(s):
Discover which of our game development solutions best suit your needs → https://goo.gle/2QvS6zA

Speaker(s): Mark Mandel

Watch more Google for Games Developer Summit:
Mobile Sessions → https://goo.gle/2Ixkxsn
Cloud Sessions → https://goo.gle/2TQr1rD
Stadia Sessions → https://goo.gle/331sK1B

Subscribe to GCP → https://goo.gle/GCP

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Duration: 00:23:04
Publisher: Google Cloud
You can watch this video also at the source.


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