APP DEVELOPMENT – Scaling mobile games to a global audience using App Engine and Cloud Datastore

Recorded on Mar 24 2016 at GCP NEXT 2016 in San Francisco.

With more smartphones connected to the cloud every day, game developers have a global audience with billions of potential players. Today’s most engaging games take advantage of mobile and cloud as a single platform, leveraging the strengths of both to create amazing experiences for players. Learn how Pocket Gems overcame the technical challenges of building a realtime multiplayer game for mobile devices, even on spotty cellular connections.

Speakers: Mark Mandel, Google & Gustavo Ambrozio, Pocket Gems

Duration: 44:51
Publisher: Google Cloud
You can watch this video also at the source.